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development & design

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Bio

Full Bio:

 

Lifelong passionate player, participated in several AAA and indie beta tests, over a decade of experience in game-development, started with mods and total conversions to fully independant projects.

Application Skills:

-Unreal Engine

-Maya

-Photoshop

-ZBrush

 

Digital Life:

Started video-gaming as a kid on some Atari, later Duke3D made me create my own first levels, then came the internet and in 2002 I was hooked by the tactical multiplayer shooter Americas Army and became a competitive player with over 200 successful ladder-wars, fun-wars, and scrims in the time. Also was an active member and moderator of the greatest Americas Army community in Germany. Made modifications and level designs for the game within a small team  when it was not even possible to the public. With AA3 my interests shifted. Worked with some Battlefield Modification Teams, also Operation Flashpoint/Arma with its mod-abilities, mission-creation and customization features was impressing for me, and kept my interests strong. I still like to jump into ArmA3 from time to time.

Today I rather develop and design in my free time, but I still play a game now and then.

By the way

All content on this site (that is, all illustrations, graphics and text) is the intellectual property of Endbozz and is protected by copyright.

Any use, any form of copying, distribution, modification or extension of this content requires the prior written consent of Endbozz.

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